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- ;/* shadowborder.c - Execute me to compile me with SAS C 5.10
- LC -b1 -cfistq -v -y -j73 shadowborder.c
- Blink FROM LIB:c.o,shadowborder.o TO shadowborder LIBRARY LIB:LC.lib,LIB:Amiga.lib
- quit
- */
-
- /*
- Copyright (c) 1992 Commodore-Amiga, Inc.
-
- This example is provided in electronic form by Commodore-Amiga, Inc. for
- use with the "Amiga ROM Kernel Reference Manual: Libraries", 3rd Edition,
- published by Addison-Wesley (ISBN 0-201-56774-1).
-
- The "Amiga ROM Kernel Reference Manual: Libraries" contains additional
- information on the correct usage of the techniques and operating system
- functions presented in these examples. The source and executable code
- of these examples may only be distributed in free electronic form, via
- bulletin board or as part of a fully non-commercial and freely
- redistributable diskette. Both the source and executable code (including
- comments) must be included, without modification, in any copy. This
- example may not be published in printed form or distributed with any
- commercial product. However, the programming techniques and support
- routines set forth in these examples may be used in the development
- of original executable software products for Commodore Amiga computers.
-
- All other rights reserved.
-
- This example is provided "as-is" and is subject to change; no
- warranties are made. All use is at your own risk. No liability or
- responsibility is assumed.
- */
-
- /*
- ** shadowborder.c - program to show the use of an Intuition Border.
- */
- #define INTUI_V36_NAMES_ONLY
-
- #include <exec/types.h>
- #include <intuition/intuition.h>
-
- #include <clib/exec_protos.h>
- #include <clib/dos_protos.h>
- #include <clib/intuition_protos.h>
-
- #include <stdio.h>
-
- #ifdef LATTICE
- int CXBRK(void) { return(0); } /* Disable Lattice CTRL/C handling */
- int chkabort(void) { return(0); } /* really */
- #endif
-
- struct Library *IntuitionBase = NULL;
-
- #define MYBORDER_LEFT (0)
- #define MYBORDER_TOP (0)
-
- /* This is the border data. */
- WORD myBorderData[] =
- {
- 0,0, 50,0, 50,30, 0,30, 0,0,
- };
-
-
- /*
- ** main routine. Open required library and window and draw the images.
- ** This routine opens a very simple window with no IDCMP. See the
- ** chapters on "Windows" and "Input and Output Methods" for more info.
- ** Free all resources when done.
- */
- VOID main(int argc, char **argv)
- {
- struct Screen *screen;
- struct DrawInfo *drawinfo;
- struct Window *win;
- struct Border shineBorder;
- struct Border shadowBorder;
-
- ULONG mySHADOWPEN = 1; /* set default values for pens */
- ULONG mySHINEPEN = 2; /* in case can't get info... */
-
- IntuitionBase = OpenLibrary("intuition.library",37);
- if (IntuitionBase)
- {
- if (screen = LockPubScreen(NULL))
- {
- if (drawinfo = GetScreenDrawInfo(screen))
- {
- /* Get a copy of the correct pens for the screen.
- ** This is very important in case the user or the
- ** application has the pens set in a unusual way.
- */
- mySHADOWPEN = drawinfo->dri_Pens[SHADOWPEN];
- mySHINEPEN = drawinfo->dri_Pens[SHINEPEN];
-
- FreeScreenDrawInfo(screen,drawinfo);
- }
- UnlockPubScreen(NULL,screen);
- }
-
- /* open a simple window on the workbench screen for displaying
- ** a border. An application would probably never use such a
- ** window, but it is useful for demonstrating graphics...
- */
- if (win = OpenWindowTags(NULL,
- WA_PubScreen, screen,
- WA_RMBTrap, TRUE,
- TAG_END))
- {
- /* set information specific to the shadow component of the border */
- shadowBorder.LeftEdge = MYBORDER_LEFT + 1;
- shadowBorder.TopEdge = MYBORDER_TOP + 1;
- shadowBorder.FrontPen = mySHADOWPEN;
- shadowBorder.NextBorder = &shineBorder;
-
- /* set information specific to the shine component of the border */
- shineBorder.LeftEdge = MYBORDER_LEFT;
- shineBorder.TopEdge = MYBORDER_TOP;
- shineBorder.FrontPen = mySHINEPEN;
- shineBorder.NextBorder = NULL;
-
- /* the following attributes are the same for both borders. */
- shadowBorder.BackPen = shineBorder.BackPen = 0;
- shadowBorder.DrawMode = shineBorder.DrawMode = JAM1;
- shadowBorder.Count = shineBorder.Count = 5;
- shadowBorder.XY = shineBorder.XY = myBorderData;
-
- /* Draw the border at 10,10 */
- DrawBorder(win->RPort,&shadowBorder,10,10);
-
- /* Draw the border again at 100,10 */
- DrawBorder(win->RPort,&shadowBorder,100,10);
-
- /* Wait a bit, then quit.
- ** In a real application, this would be an event loop, like the
- ** one described in the Intuition Input and Output Methods chapter.
- */
- Delay(200);
-
- CloseWindow(win);
- }
- CloseLibrary(IntuitionBase);
- }
- }
-